![]() ![]() ![]() And of course, the +25 Accuracy significantly reduces the risk of Grazing (still happens sometimes, then it's only like ~+30% damage) or Missing. I've had lashes up to +130% damage, 100%+ is very common (they work with spells). ![]() Worth noting that Assassinate also allows my char to achieve considerably higher Shock Lashes from Deltro's Cage Helmet - after my character self targets with Chain Lightning from Stealth. My character is critting a lot (good Accuracy and multiple conversion sources: 15% Ring of Prosperity's Fortune, 15% Merciless Gaze, 10% Dirty Fighting, 10% The Third Eye, 5-10% from Uncanny Luck - 10% with Community Patch, also access to 30% Aware from Mien of Death's Herald) and +50% spell crit damage from Stealth is nothing to sneeze at either (plus +4 Pen from Assasinate & 2x Pen on crit often leads to another +30% Overpenetration damage). +25 spell Accuracy from Stealth is pretty huge. For multiclassing I'm rather fond of my Blood Mage Assassin character. and spells generally should be more impactful then weapon attacks. A Blood Mage should never run out of spells to cast. In general I don't see a compelling reason to play a Blood Mage as a gish-type character (martial caster). Helwalker's increased damage also affects Blood Sacrifice self-damage. Personally I'd not risk playing a Helwalker Blood Mage. You want a good health buffer to be able to recover many spells before needing a heal AND to safely float below 50% hp as a human to have perma Fighting Spirit (+7 Accuracy and +15% damage is similar to 7 points of Per and 5 points of Might.). AND sustainable.Įvoker is missing many very important spells IMO.įor Blood Mage Con/Per/Int, then Dex IMO. ![]()
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